Logifaces
Describe your products in 3 words.
challenging, creativity-booster, hand-crafted, elegant, 3 dimensional, puzzle with endless variations,
How did you come up with the idea for this product?
Two architects, Zsanett Benedek and Dániel Lakos were inspired by 3D modeling software using triangles (or faces) as their basic elements to create complex forms and surfaces. Logifaces started out as an idea to bring these complex geometries to a real, non-virtual space. They created the first version of the game from wood, but later started experimenting with concrete, and realized that the weight and touch of the material really capture the essence of the game. The designers were inspired by 3D modeling software using triangles (or faces) as their basic elements to create complex forms and surfaces. Logifaces started out as an idea to bring these complex geometries to a real, non-virtual space. They created the first version of the game from wood, but later started experimenting with concrete, and realized that the weight and touch of the material really capture the essence of the game. The concrete of the prisms is from a secret recipe used by our Budapest based concrete manufactory, and one of its main specialties is that it comes in three beautiful colors. Computer graphics simulate complex surfaces, 3D forms and animations with the use of triangles. Even though computers have developed a bigger capacity that enable software to move beyond using triangles, this is a truly digital way of thinking that comes alive in the analogue world of Logifaces. „I gained my MA in architecture at MOME University Budapest. Logifaces was created as a submission for a design competition titled 1359 cm3 - the president was Mr. Ernö Rubik, the famous inventor of the Magic Cube. He also attended MOME. We became finalist on that competition. Beside my interest in architecture I have always been enjoying to design in smaller scale like furniture or other products. A few years ago I became assistant professor in MOME Department of Design. Just as the teacher affects the way thinking of the student, the student affects the way of thinking of the teacher too. Since I started teaching at MOME, I have been feeling that this occupation supplements my design practice. I am committed to experimental design and teaching is an experiment to me as well. It stimulates thinking and provokes me to question everything I have known before. I have found that the method of consecutive questioning is most effective in teaching. In addition, it strengthens self-reflection and enhances group work. A mathematician expert Tünde Szabó helped us to find the ideal combination of the blocks. Her challenge was to find the proper composition of the 16 pcs set and the 9 pcs set both can be played together and separately and fit into a box without gaps. I was thinking about designing a classical 2 dimensional game elevated in the 3rd dimension. I imagined something like a 3 dimensional Tangram or Tantrix. The result is more like a sculptural Triomino which I did not know earlier.
What makes your product special?
A blend of contemporary and ancient: When we created Logifaces, our inspiration came from the idea of blending 2D puzzles like Tangram with solutions used by contemporary graphics in 3D modeling software.
What has been the best part of your experience?
I was thinking about designing a classical 2 dimensional game elevated in the 3rd dimension. I imagined something like a 3 dimenisonal Tangram or Tantrix. The result is more like a sculptural Triomino which I did not know earlier. I knew that architects will love the game as it is basically consisting a set of concrete building blocks. Thus, Logifaces attracted some other groups: programmers like the game because of the mathematic background. Small kids also enjoy playing Logifaces rather for the simple figures they can build. And the best experinece for me was when I realized, it's an amazing game for blind people, that they can actually feel what sighted see. Also, it is a great gift. We can laser engrave custom logos which is a popular feature among companies.” – Daniel Lakos, co inventor